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[Tutorial] Cum Sa Iti Faci Propriul Config De La 0.


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1 _snd_mixahead 0.100 - audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards
2 _vid_default_mode 0 - video sets default video mode (screen resolution)
3 _vid_default_mode_win 3 - video sets default windowed video mode (screen resolutoin)
4 _vid_wait_override 0 - video sets video wait override
5 _windowed_mouse 0 - enables mouse in windowed mode
6 +attack - primary fire
7 +attack2 - secondary fire - *see special
8 +back - move backwards
9 +camdistance - chase cam moves chase cam perspective away from - *works only if thirdperson is activated
10 +camin - chase cam moves chase cam forward - *works only if thirdperson is activated
11 +cammousemove - chase cam moves chase with mouse - *works only if thirdperson is activated
12 +camout - chase cam moves chase cam backward - *works only if thirdperson is activated
13 +campitchdown - chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated
14 +campitchup - chase cam increases chase cam pitch to look up - *works only if thirdperson is activated
15 +camyawleft - chase cam tilts chase cam left - *works only if thirdperson is activated
16 +camyawright - chase cam tilts chase cam right - *works only if thirdperson is activated
17 +det20 - sets detpack with 20 second timer - *demo class only
18 +det5 - sets detpack with 5 second timer - *demo class only
19 +det50 - sets detpack with 50 second timer - *demo class only
20 +duck - crouches
21 +forward - moves forward
22 +ip xxx.xxx.xxx.xxx sets ip address
23 +jlook - joystick enables joystick to look around
24 +jump - jumps
25 +klook - enables the keyboard to look around
26 +left - strafes left
27 +lookdown - looks down
28 +lookup - looks up
29 +mlook - mouse enables mouse to look around
30 +movedown - moves down - *climbing down a ladder, swimming down
31 +moveleft -strafes left
32 +moveright -strafes right
33 +moveup -moves up - *climbing up a ladder, swimming up
34 +reload -reloads current weapon
35 +right -strafes right
36 +showscores -shows scores and pings
37 +speed -forces to walk if always run is enabled, and forces to run if always run is disabled
38 +strafe -strafe modifier - while this is held down, use direction keys to strafe in different directions
39 +use -uses an item- such as a button, machine gun, etc.
40 addip - adds an ip address to the filterban list - * use 0 minutes to make the addition permanent
41 alias "cmd1; cmd2" -binds commands together in an alias to perform mutiple tasks at the hit of one button
42 allowupload - uploading/ downloading toggles the uploading of local decals and models to the server on/off
43 ambient_fade 100 - audio sets the distance at which ambient sounds fade away
44 ambient_level 0.300 - audio sets the sound level for ambient sounds
45 appenddemo - demo records a demo and appends it to the demo file in existence at Half-Life/Valve/demo.dem
46 autosave -enables autosave feature
47 banid - bans a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only
48 banid kick - bans AND kicks a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only
49 bgetmod -requests batch mod status
50 bgetsv -requests batch server list
51 bgmbuffer 4096 - audio sets the CD audio buffer size
52 bgmvolume 0 - audio toggles CD audio on/off- * 1 is on, 0 is off
53 bind -combines a with a command or alias
54 bottomcolor 6 -sets the bottom color of the model
55 brightness 1 - video enables glare reduction - *the higher the value, the brighter it gets
56 build -displays the build menu to choose from sentry or dispenser - *engineer class only
57 c_maxdistance 200 - chase cam sets the maximum distance of the chase cam
58 c_maxpitch 90 - chase cam sets the maximum pitch of the chase cam
59 c_maxyaw 135 - chase cam sets the maximum yaw of the chase cam
60 c_minidistance 30 - chase cam sets the minimum distance of the chase cam
61 c_minpitch 0 - chase cam sets the minimum pitch of the chase cam
62 c_minyaw -135 - chase cam sets the minimum yaw of the chase cam
63 cam_command 0 - chase cam toggles chase cam commands on/off - * 1 is on, 0 is off
64 cam_contain 0 - chase cam toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off
65 cam_idealdist 64 - chase cam sets the preferred distance from the model to the chase cam - *works only if thirdperson is activated
66 cam_idealpitch 0 - chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated
67 cam_idealyaw 90 - chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated
68 cam_snapto 0 - chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated
69 cancelselect -cancels selection
70 cd - audio controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16
71 centerview -centers the s view
72 changeclass -displays the change class menu
73 changelevel client/- changes the map and maintains -connections
74 changelevel2 client/- continues the current game on a new map
75 changeteam -displays the team change menu
76 chase_back 100 - chase cam sets the preferred chase cam distance from the when backing up
77 chase_right 0 - chase cam sets the preferred offset to the side for the chase cam
78 chase_up 16 - chase cam sets the preferred offset up for the chase cam
79 cl_adaptive -displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS)
80 cl_allow_download 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off
81 cl_allow_upload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off
82 cl_allowdownload 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off
83 cl_allowupload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off
84 cl_anglespeedkey 0.670 -sets the speed that the direction keys change the view angle
85 cl_appendmixed 0 - audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off
86 cl_backspeed 400 -sets the backup speed of a - number can only go as fast as a particular server allows
87 cl_bitcounts -shows list of bits received for each , with delta values
88 cl_bob 0.010 -sets the amount that the view bobs while the is running
89 cl_bobcycle 0.800 -sets how frequently the view of a bobs while running
90 cl_bobup 0.500 -sets the amount that the view of a bobs while
91 cl_download_ingame 0 - uploading/ downloading toggles downloads of models and decals during a game - * 1 is on, 0 is off
92 cl_download_max 0 - uploading/ downloading sets the maximum number of files downloaded from a server
93 cl_downloadinterval 1 - uploading/ downloading sets the minimum time in between downloads from a server
94 cl_forwardspeed 400 -sets the forward speed of a - *can only go as fast as the server allows
95 cl_gaitestimation 1 -enables estimated stepping motion
96 cl_gg 0 -toggles game gauge mode - * 1 is on, 0 is off
97 cl_himodels -toggles higer quality models - * 1 is on, 0 is off
98 cl_messages -shows server messages
99 cl_movespeedkey 0.300 -sets movement speed for keyboard use
100 cl_nodelta -toggles delta compression - * 1 is on, 0 is off
101 cl_nopred 0 -toggles client-side prediction - * 1 is on, 0 is off
102 cl_pitchdown -sets the maximum angle to look down - *default is 89
103 cl_pitchspeed 225 -sets the speed at which the pitch changes
104 cl_pitchup -sets the maximum angle to look up - *default is 89
105 cl_pred_fraction 0.5 -sets the client-side prediction faction - *closer to 1.0 is more prediction
106 cl_pred_link 1 -sets the client-side prediction link value
107 cl_pred_maxtime 255 -sets the maximum client-side prediction time
108 cl_predict_s 1 -toggles prediction of other s - * 1 is on, 0 is off
109 cl_print_custom -displays loaded custom .wad files or decals
110 cl_resend 3 -sets the resend count
111 cl_rollangle 2 - video sets the view tilt angle for roll motion
112 cl_rollspeed 200 - video sets the view tilt speed
113 cl_shownet 0 -toggles the display of network packet numbers - * 1 is on, 0 is off
114 cl_showsizes 0 -toggles the display of network packet size graph - * 1 is on, 0 is off
115 cl_sidespeed 400 -sets the strafing speed of a
116 cl_skycolor_b 0 - video sets the blue component of the sky color
117 cl_skycolor_g 0 - video sets the green component of the sky color
118 cl_skycolor_r 0 - video sets the red component of the sky color
119 cl_skyname - video sets the sky pattern - * such as cl_skyname desert
120 cl_skyvec_x 0 - video sets the sky pattern position x-coordinate
121 cl_skyvec_y 0 - video sets the sky pattern position y-coordinate
122 cl_skyvec_z 0 - video sets the sky pattern position z-coordinate
123 cl_slist 10 -sets the number of servers in the serverlist
124 cl_solid_s 1 -toggles solid models - * 1 is on, 0 is off
125 cl_timeout 305 sets the inactivity time brfore a -times out
126 cl_upload_max 0 sets the maximum number of files a -can upload to a server
127 cl_upspeed 320 -sets the speed of a when he climbs up
128 cl_usr -displays user HUD information
129 cl_view -displays list of current on-screen entities
130 cl_waterdist 4 -sets the underwater distance
131 cl_yawspeed 210 -sets the turning speed - * only will go as fast as a server allows
132 clear -clears the console screen
133 clearlist -clears the server list
134 clientport 27005 -sets the port that the -will use to connect to a server
135 cmd -can use this in conjunction with a command
136 cmdlist client/server all lists all of the console commands - * if you type cmdlist a, it will only list those commands that begin with the letter a, and so on - also, cmdlist log logfile writes the list to C:logfile
137 con_notifytime 4 sets -notification time
138 connect -connects to a server with the used ip address
139 contimes shows n overlay lines - * n = 4 to 64
140 coop 0 toggles cooperatice play mode - * 1 is on, 0 is off
141 crc displays the crc value for the map at maps.bsp
142 crosshair 0 -toggles the crosshair on/off - * 1 is on, 0 is off
143 customrsrclist issues a resource request
144 cvarlist client/server all lists all the console variables in the console - * cvar log filename will write this list to the file C:filename
145 d_spriteskip
146 dc 0 -toggles the display of the class briefings - * 1 is on, 0 is off
147 deathmatch 0 toggles deathmatch mode - * 1 is on, 0 is off
148 decalfrequency - sets how frequently s can display their logo - * default is 30
149 default_fov 90 -sets the default field of view in degrees - * smaller number is a smaller angle of view, while a larger number is a larger field of view
150 demos - demo runs a loop of demos set with startdemos
151 detdispenser -remotely detonates ammo dispenser - * engineer class only
152 developer 0 mod authors developers toggles on/off special developer debug console messages - * 1 is on, 0 is off
153 discard -drops unusable ammo
154 disconnect -disconnects a from a server
155 displaysoundlist 0 - audio toggles on/off a list of all loaded sounds - * 1 is on, 0 is off
156 download - uploading/ downloading begins downloading files from a server - * only if cl_download_ingame is set to 1
157 drop- server disconnects a -from a server
158 echo "message" -echos text to the console - * useful for letting a know that a script or .cfg file was loaded successfully
159 edgefriction 2 sets the amount of friction between s and objects
160 enableconsole -enables the console screen
161 endmovie -ends a currently ongoing movie
162 entities mod authors developers lists currently loaded entities
163 envmap creates the 6 .bmp images for sky boxes from the s current position
164 escape -acts as key by hiding the console and cancelling selections
165 exec client/server all executes a script of .cfg file
166 exit client/server all closes a game or dedicated server program to windows without confirmation
167 fakelag 0 -simulates lag - * the higher the number, the more simulated lag
168 fakeloss 0 -simulates packet loss - * the higher the value, the more simulated packet loss
169 feign -fake death - * spy class only
170 filterban 0 - toggles ip banning - * 1 is on, 0 is off
171 firstperson -enables first person viewing of the game
172 flaginfo -displays flag status
173 flush flushes the memory and reloads the map
174 fly
175 force_centerview -forces the s view to look straight ahead
176 fps_lan 31 -sets the maximum framerate on a LAN game
177 fps_modem 31 -sets the maximum framerate in an internet game
178 fps_single 80 -sets the maximum framerate in a single game
179 fullinfo displays user information
180 fullserverinfo displays server information
181 gamma 3 - video sets the gamma level
182 getcertificate -gets certificate from WON
183 getsv -lists each servers ip address and the total number of servers
184 gg - demo runs the game gauge benchmark using - * cl_gg must be set to 1
185 gl_affinemodels 0 - video
186 gl_alphamin 0.250 - video sets the minimum alpha blending level
187 gl_clear 0 - video toggles visual quality - * cracks between textures show when set to 1
188 gl_cull 1 - video toggles rendering of visible objects only - * 1 is on, 0 is off, and 0 will lower fps
189 gl_d3dflip 0 - video toggles reversed rendering order for D3D
190 gl_dither 1 - video toggles dithering - * 1 is on, 0 is off
191 gl_dump - video lists the data for the video card: vendor, renderer, version, and extensions used
192 gl_flipmatrix 0 - video toggles special crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is on, 0 is off
193 gl_keeptjunctions 0 - video toggles showing of cracks between textures - * 1 is on, 0 is off, with 1 being the better quality and slower fps
194 gl_lightholes 0 - video toggles light holes - * 1 is on, 0 is off
195 gl_log - video writes graphic debug messages to
196 gl_max_size 256 - video sets the maximum texture size
197 gl_monolights 0 - video toggles a uniform light source with no shadows - * 1 is on, 0 is off, and works in OpenGL only
198 gl_nobind 0 - video toggles the replacement of textures with alphanumeric characters - * 1 is on, 0 is off
199 gl_overbright 0 - video toggles maximum brightness mode - * 1 is on, 0 is off
200 gl_palette_tex 0 - video toggles paletted textures - * 1 is on, 0 is off
201 gl_picmip 0 - video sets the rendering quality - * higher the number is faster but lower quality
202 gl_mip 0 - video sets the rendering quality - * higher the number is faster but lower quality
203 gl_polyoffset 4 - video sets the polygon offset - try out different values for texture flickering problems
204 gl_reporttjunctions 0 - video toggles writing T-junction reporting to the console
205 gl_round_down 3 - video sets the texture rounding down value - * higher the number faster but lower quality
206 gl_smoothmodels 0 - video toggles model smoothing - * 1 is on, 0 is off
207 gl_spriteblend 0 - video toggles blending sprite graphics - * 1 is on, 0 is off
208 gl_texels - video reports the number of texels uploaded to the video card
209 gl_texsort 0 - video toggles a texel sort - * 1 is on, 0 is off
210 gl_texturemode [type] - video sets the rendering mode in order from the lowest quality but fastest to highest quality which is slower - * [type] options are: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear (which deals with trili
211 gl_wateramp 0.300 - video
212 gl_zmax 4096 - video sets the maximum size for the Z-Buffer
213 gl_ztrick 1 - video toggles the speeding up of 3Dfx rendering - * 1 is on, 0 is off
214 god -god mode makes invincible - * sv_cheats must be set to 1
215 graphheight 64 -sets the height of the r_netgraph display
216 graphhigh 512 -sets the maximum value of the r_netgraph display
217 graphmean 1 -sets the mean value of the r_netgraph display
218 graphmedian 128 -sets the median value of the r_netgraph display
219 heartbeat - sends a heartbeat signal to the master server to "remind" the master server that your server is still online and available
220 hideconsole -hides the console
221 hisound 1 - audio toggles high-quality sound - * 1=22kHz, 0=11kHz
222 host_framerate 0 - sets the speed that the host/server interacts with the game
223 host_killtime 0 sets a time delay before killing the server
224 hostname - sets the server hostname
225 hostport 27015 - sets connection port for the server
226 hpkextract [all|1 idx] mod authors developers extracts files from hpk file - * opts = [all | single index]
227 hpklist mod authors developers lists the files in
228 hpkremove mod authors developers removes files from
229 hpkval mod authors developers displays the checksum value for
230 hud_centerid 0 -toggles ID display - * 1 is on, 0 is off
231 hud_deathnotice_time 6 -sets how long death messages remain onscreen
232 hud_drawhistory_time 5 -sets how long HUD item icons remain onscreen
233 hud_fastswitch 0 -toggles fast weapon switching - * 1 is on, 0 is off
234 hud_saytext_time 5 -sets how long chat messages remain onscreen
235 impulse 100 -enables flashlight
236 impulse 101 gives all weapons and ammo - * sv_cheats must be set to 1
237 impulse 201 -sprays logo decal
238 info client/server / server admin lists info on a
239 interp -enables frame interpolation
240 invlast -selects previous item in inventory
241 invnext -selects next item in inventory
242 invprev -selects previous item in inventory
243 ip xxx.xxx.xxx.xxx sets ip address
244 ip_clientport 0 -sets the -port for a TCP/IP game
245 ip_hostport 0 - sets the server port for a TCP/IP game
246 ipx_clientport 0 -sets the -port for an IPX game
247 ipx_serverport 0 - sets the server port for an IPX game
248 joyadvanced 0 - joystick These do joystick things - who the hell uses joysticks for FPSes anyway?!? 
249 joyadvancedupdate - joystick
250 joyadvaxisr 0 - joystick
251 joyadvaxisv 0 - joystick
252 joyadvaxisx 0 - joystick
253 joyadvaxisy 0 - joystick
254 joyadvaxisz 0 - joystick
255 joyforwardsensitivity -1 - joystick
256 joyforwardthreshold 0.150 - joystick
257 joyname 0 - joystick
258 joypitchsensitivity 1 - joystick
259 joypitchthreshold 0.150 - joystick
260 joysidesensitivity -1 - joystick
261 joysidethreshold 0.150 - joystick
262 joystick 0 - joystick
263 joywwhack1 0 - joystick
264 joywwhack2 0 - joystick
265 joyyawsensitivity -1 - joystick
266 joyyawthreshold 0.150 - joystick
267 keys - shows the CD key info
268 kick - kicks a from a server using their name
269 kick # - kicks a from a server using their id keys # - get this # from using the "keys" command
270 kick # - kicks a from a server using their userid - get the userid from using the "users" command - **Version 4.0.1.3+ only
271 kill - suicides to respawn again
272 killserver - shuts down the server
273 lambert 1.500
274 lcd_x 0 may have something to do with lcd display monitors
275 lcd_yaw 0 may have something to do with lcd display monitors
276 lightgamma 2.500 - video sets the lighting gamma value
277 list -lists local servers found after using the slist commands
278 listdemo - demo lists information about
279 listid - lists the uniqueids in the banlist
280 listip - lists the ip addresses in the filterban list
281 load -loads a saved game
282 loadas8bit 0 - audio toggles the forcing of 8-bit (lower quality) sounds - * 1 is on, 0 is off
283 localinfo -shows local settings
284 log on log off - toggles logging
285 logaddress - sets the address for logfile when logging to a remote machine
286 logos lists decals
287 lookspring 0 - mouse toggles automatic view centering when mlook is deactivated - * 1 is on, 0 is off
288 lookstrafe 0 - mouse toggles mouse strafing when mlook is active - * 1 is on, 0 is off
289 lservercfgfile - sets the listen server config file - default is listenserver.cfg
290 m_filter 0 - mouse toggles mouse filtering (smoothing) - * 1 is on, 0 is off
291 m_forward - mouse sets the mouse forward speed sensitivity multiplier
292 m_pitch 0.022 - mouse sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook
293 m_side 0.800 - mouse sets the mouse strafing speed sensitivity multiplier
294 m_yaw 0.022 - mouse sets the yaw speed sensitivity multiplier
295 map client/- changes the map running on server and disconnects currently connected s
296 mapcyclefile 0 - specifies the name of the list of maps to cycle through on a server - * default is mapcycle.txt
297 maps - lists maps containing
298 maxs 16 - sets maximum number of clients allowed on a server
299 mcache lists modem cache contents
300 menuselect -selects item from a menu
301 messagemode -displays to all other s on a server
302 messagemode2 -displays to only other s on same team
303 model -changes current model to
304 motd -displays the Message Of The Day from the servers motd.txt file
305 motd_display_time 8 - sets the amount of time that the motd will remain displayed on s screens
306 mp_autocrosshair 0 - toggles the use of autoaim crosshairs - * 1 is on, 0 is off
307 mp_decals 300 - sets the maximum number of decals to be displayed at a time
308 mp_falldamage 0 - toggles realistic fall damage - * 1 is on, 0 is off
309 mp_flashlight 0 - toggles use of flashlight for clients - * 1 is on, 0 is off
310 mp_footsteps 0 - toggles footstep sounds - * 1 is on, 0 is off
311 mp_forcerespawn 0 - toggles forcing clients to immediately respawn when killed - * 1 is on, 0 is off
312 mp_fraglimit 40 - sets number of frags that changes maps when reached
313 mp_friendlyfire 0 - toggles friendly fire damage from teammates - * 1 is on, 0 is off
314 mp_logecho 0 - toggles logging of echo commands - * 1 is on, 0 is off
315 mp_logfile 0 - toggles logging during multi games - * 1 is on, 0 is off
316 mp_teamlist - sets the teamnames and models used for the teams in teamplay mode
317 mp_teamplay 21 - set the flag number (such as 21 listed here) to enable teamplay with that flag numbers corresponding actions
318 mp_timelimit 25 - sets the time in minutes between map changes
319 mp_weaponstay 0 - toggles whether weapons remain after a picks them up - * 1 is on, 0 is off
320 name -used to change a s name
321 netbad simulates a bad network connection
322 netchokeloop 0
323 netmax displays maximum packets and game packets
324 netusage 0 -toggles a network usage graph - * 1 is on, 0 is off
325 new -begins a new single game
326 nextdl -downloads next file
327 noclip 0 -if turned on, s can walk through walls - * 1 is on, 0 is off, and sv_cheats must be set to 1
328 nosound 0 - audio toggles sound - * 1 is on, 0 is off
329 notarget 0 -makes s ignore you - * sv_cheats must be set to 1
330 notify
331 password - sets private server password
332 path - displays current search path
333 pausable 0 - toggles whether or not clients can pause a server game - * 1 is on, 0 is off
334 pause -pauses a game
335 ping - displays pings of all clients
336 pingservers -displays pings of servers in the serverlist
337 pingsv -pings a server at
338 play - audio plays a .wav designated by
339 playdemo - demo plays .dem at normal speed
340 playvol 9 - demo sets demo playback volume
341 pm_nostucktouch 0
342 pm_nostudio 0
343 pm_pushfix 0
344 pm_worldonly 0
345 pointfile loads maps.pts
346 port 27015 - sets the defualt server connection port
347 precache 0 -toggles preloading of all needed files at map start - * 1 is on, 0 is off
348 prespawn -
349 primegren1 -primes grenade type 1
350 primegren2 -primes grenade type 2
351 protocol
352 ptrack
353 pushlatency -100 -set this number to the inverse of your ping to help latency
354 quit client/server all exits to windows without confirmation
355 r_decals 250 -sets the maximum number of decals
356 r_drawadaptive 0
357 r_drawentities 0 -toggles drawing models and sprites - * 1 is on, 0 is off
358 r_drawviewmodel 0 -toggles drawing weapon model - * 1 is on, 0 is off
359 r_dynamic 0 - video toggles dynamic lighting - * 1 is on, 0 is off
360 r_fullbright -toggles maximum brightness in local games only - * 1 is on, 0 is off
361 r_glowshellfreq 2.2
362 r_lightmap - developers software rendering mode only - * displays one of four (0,1,2,3) possible lightmaps to view range of switched lights
363 r_lightstyle - developers software rendering mode only - * displays only specified lighting style for viewing full range of pulsing, blinking, etc. lighting effects
364 r_mirroralpha 0 -toggles reflective textures - * 1 is on, 0 is off
365 r_mmx 0 -toggles MMX xalculations for MMX cpus - * 1 is on, 0 is off
366 r_netgraph 0 -toggles graph of network conditions - *0 is off, 1 shows green = good, yellow = bad, red = horrible, 2 shows packetsize
367 r_norefresh 0 toggles clearing HUD and console before redrawing - * 1 is on, 0 is off
368 r_novis 0 toggles drawing underwater polygons - * 1 is on, 0 is off, r_wateralpha must be set to 1
369 r_shadows 0 -toggles s shadows - * 1 is on, 0 is off
370 r_speeds 0 - developers toggles average fps, draw speed and polygon info - * 1 is on, 0 is off, very useful when making maps
371 r_traceglow 0 toggles inclusion of monsters in glow sprite occlusion checking - * 1 is on, 0 is off
372 r_wadtextures 0
373 r_wateralpha 0 -toggles alpha blending underwater - * 1 is on, 0 is off, r_novis must be set to 1
374 rate 5000 -sets -data rate - * 1000 - 5000 for modems, and 10000+ for LAN
375 rcon rcon client/- remote console command of a server - * must be given first by rcon -before any commands will be accepted by the server
376 rcon_address - sets the rcon ip address
377 rcon_password - sets the rcon password
378 rcon_port 27015 - sets the rcon console port
379 reconnect -reconnects to the current server
380 record - demo begins to record a demo and saves it to Half-LifeValve.dem
381 registered 0 -
382 reload client/- reloads current map
383 removedemo demo removes a segment from
384 removeid - removes uniqueid from being banned on a server - **Version 3.0.1.3 / 4.0.1.3+ only
385 removeip - removes ip address from the filterban list
386 resourcelist -lists all loaded resources
387 resources -lists loaded decals
388 restart client/- restarts the current map and cleans the slate
389 retry -tries four more times to connect to a server that has already failed four connect attempts
390 room_delay 0.3 - audio 3D sound setting
391 room_dlylp 2 - audio 3D sound setting
392 room_feedback 0.42 - audio 3D sound setting
393 room_left 0 - audio 3D sound setting
394 room_lp 0 - audio 3D sound setting
395 room_mod 0 - audio 3D sound setting
396 room_off 0 - audio 3D sound setting
397 room_refl 0 - audio 3D sound setting
398 room_refl 0 - audio 3D sound setting
399 room_rvblp 0 - audio 3D sound setting
400 room_size 0 - audio 3D sound setting
401 room_type 20 - audio 3D sound setting
402 s_2dvolume 1 - audio maximum volume at which 2D sounds are played - * range from 0 to 1.0
403 s_a3d 0.000000 - audio toggles A3D support - * 1 is on, 0 is off
404 s_automax_distance 30 - audio sets the distance for maximum sound volume
405 s_automin_distance 2 - audio sets the distance for minimum sound volume
406 s_blipdir 0
407 s_bloat 2.0 - audio bloat factor for polygons in A3D 2.0 only
408 s_buffersize 65536 - audio sets the buffer size
409 s_disable_a3d 0 - audio toggles disabling a3D - * 1 is on, 0 is off
410 s_distance 60 - audio adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity
411 s_doppler 0.0 - audio adjusts the doppler - * 1 is on, 0 is off, range from 0 to 10, and is very sensitive
412 s_eax 0 - audio toggles EAX support - * 1 is on, 0 is off
413 s_enable_a3d - audio enables A3D support
414 s_geometry 0 - audio toggles geometry rendering in A3D 2.0 only - * 1 is on, 0 is off
415 s_leafnum 0
416 s_materials 0
417 s_max_distance 1000 - audio maximum distance from the listener before rolloff is no longer applied - * valid range from s_min_distance to infinity
418 s_min_distance 5 - audio minimum distance a source will be from the listener before rolloff is applied - * range from 0 to s_max_distance
419 s_numpolys 200 - audio maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off s_geometry - * range from 0 to infinity
420 s_occfactor 0.250 - audio transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0
421 s_occlude 0 - audio toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is on, 0 is off
422 s_polykeep 1000000000 - audio
423 s_polysize 10000000 - audio
424 s_refdelay 4 - audio delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100
425 s_refgain 0.4 - audio adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10
426 s_rolloff 1.0 - audio
427 s_showtossed 0 - audio
428 s_usepvs 0 - audio
429 s_verbwet 0.25 - audio controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0
430 save -save current game in single only
431 saveme -calls for a medic
432 say "message" -chat with all other s on a server
433 say_team "message" - s relay a message to only your teammates
434 scr_centertime 2 sets how long server messages remain on the screen
435 scr_connectmsg "msg" displays "msg" in screens lower left
436 scr_connectmsg1 "msg" displays "msg" 1 in screens lower left
437 scr_connectmsg2 "msg" displays "msg" 2 in screens lower left
438 scr_conspeed 600 -sets the console scroll speed
439 scr_ofsx 0 -sets the screen message offset
440 scr_ofsy 0 -sets the screen message offset
441 scr_ofsz 0 -sets the screen message offset
442 scr_printspeed 7 -sets the screen message print speed
443 scr_transparentui 1
444 screenshot -captures the screen and saves it in the Half-Life/Valve directory
445 sensitivity 9 - mouse sets the sensitivity of the mouse
446 servercfgfile - sets the sercer config file - * default is server.cfg
447 serverinfo -displays the server infromation
448 serverprofile - sets the server profile
449 setdemoinfo info - demo adds information to a demo, such as a text title, play tracknum, fade or
450 setinfo -- * i.e., setinfo "ts" "0" or setinfo "dc" "0"
451 setinfo tf_id -sets the tfc clan battle id
452 shortname -displays clients name
453 showdrop 0 -toggles the display of dropped packets - * 1 is on, 0 is off
454 showinfo 0 -toggles display of all packets - * 1 is on, 0 is off
455 showpackets 0 -toggles network packet info display - * 1 is on, 0 is off
456 showpause 0 -toggles pause of graphic display - * 1 is on, 0 is off
457 showram 0 -toggles display of available ram - * 1 is on, 0 is off
458 showtriggers 0 - developers toggles display of map trigger entities - * 1 is on, 0 is off
459 sizedown -decreases screen size and increases fps
460 sizeup -increases screen size and decreases fps
461 skill 1 -sets the skill level in single and coop mode
462 skin 0 -sets the model skin
463 skipdl -skips the current download and moves on to the next, if any exist
464 skipul -skips the current upload and moves to the next, if any exist
465 slist -searches for local servers - * use list to display this list
466 slot1 -select weapon group 1 (or menu item 1) see use
467 slot2 -select weapon group 2 (or menu item 2) see use
468 slot3 -select weapon group 3 (or menu item 3) see use
469 slot4 -select weapon group 4 (or menu item 4) see use
470 slot5 -select weapon group 5 (or menu item 5) see use
471 slot6 -select weapon group 6 (or menu item 6) see use
472 slot7 -select weapon group 7 (or menu item 7) see use
473 slot8 -select weapon group 8 (or menu item http://illiweb.com/fa/i/smiles/icon_cool.gif see use
474 slot9 -select weapon group 9 (or menu item 9) see use
475 slot10 -select weapon group 10 (or menu item 10) see use
476 snapshot -takes a screenshot
477 snapto
478 snd_noextraupdate 0 - audio toggles extra sound system updates - * 1 is on and only use if having problems, 0 is off
479 snd_show 0 - audio toggles the display of which sounds are being played - * 1 is on, 0 is off
480 soundfade - audio sets the soundfade parameters - * = <%>[]
481 soundinfo - audio displays the number of stereo channels, samples, samplebits, speed DMA, and sound channels
482 soundlist - audio displays a list of all loaded sounds
483 spawn -spawns a back into the game
484 speak -to say something over the intercom - * try: hello, #000000, mesa, you, go alert
485 special -displays the special menu for each class
486 spectator 0 -toggles entering a game as a spectator - * 1 is on, 0 is off - spectator mode does not currently work
487 startdemos - demo begins playing demos in a loop
488 startmovie - demo plays a movie
489 status - lists each -and the following info for each client: user#, frags, name, framerate, latency, ping, packet drop %
490 stop - demo stops the recording of a demo
491 stopdemo - demo stop the playing of a demo
492 stopsound - audio stops playing the current sound
493 stuffcmds - used to initialize -console commands from server and restarts server and then does some funky thing to the server display
494 suitvolume 0.220000 - audio sets the volume of the HEV suit
495 sv_accelerate 10 - sets the acceleration for a server
496 sv_aim 0 - toggles auto-aim for clients - * 1 is on, 0 is off
497 sv_airaccelerate 10 - sets the movement speed while is in the air
498 sv_airmove 0 - toggles clients ability to move in the air
499 sv_allow_download - enables ability of clients to download maps and decals
500 sv_allow_upload - enables ability of clients to upload models and decals
501 sv_allowdownload 0 - toggles the ability of clients to download maps and decals - * 1 is on, 0 is off
502 sv_allowupload 0 - toggles the ability of clients to upload models and decals - * 1 is on, 0 is off
503 sv_bounce 0 - toggles bounce pads - * 1 is on, 0 is off
504 sv_challengetime 15 - sets the time allowed for clients to connect to a game
505 sv_cheats 0 - toggles cheats - * 1 is on, 0 is off
506 sv_clienttrace 3.5 - sets the -bounding box for collisions
507 sv_clipmode 0 - toggles -clipping mode - * 1 is on, 0 is off
508 sv_friction 4 - sets friction
509 sv_gravity 800 - sets level of in-game gravity
510 sv_idealpitchscale 0.800 - sets the pitch preference
511 sv_lan 0 - toggles LAN server mode - * 1 is on, 0 is off
512 sv_language 0 - sets language
513 sv_logrelay
514 sv_maxrate 5000 - sets the maximum data rate allowed on a server - good for HPB only servers - **Version 3.0.1.3/4.0.1.3+ only
515 sv_maxspectators 8 - sets the maximum number of spectators - spectator mode does not currently work
516 sv_maxspeed 500 - sets the maximum speed for all clients
517 sv_maxvelocity 2000 - sets the maximum velocity
518 sv_minrate 8000 - sets the minimum data rate allowed on a server - good for LPB only servers - **Version 3.0.1.3/4.0.1.3+ only
519 sv_netsize 0 - sets the maximum network packet size - * 0 = auto
520 sv_newunit 0 -
521 sv_password 0 - sets a password for clients to enter a server
522 sv_print_custom - gives me SZ_Overflow error and then exits server
523 sv_sendvelocity 1 -
524 sv_showcmd 0 -
525 sv_skyname 0 - sets the sky texture
526 sv_smartdelta 1 -
527 sv_spectalk 1 - toggles allowing spectator clients to chat - * 1 is on, 0 is off - spectator mode does not currently work
528 sv_spectator_password 0 - sets a password for clients to enter spectator mode - spectator mode does not currently work
529 sv_spectatormaxspeed 500 - sets the maximum movement speed of spectators - spectator mode does not currently work
530 sv_stepsize 18 - sets monster and auto step-up size - * larger values allows auto-climbing of steeper slopes
531 sv_stopspeed 100 - speed at which the stops when running forward, back, left or right
532 sv_timeout 65 - sets the timeout inactivity limit
533 sv_type - enables server cpu and os type to be given out on server queries
534 sv_upload_maxsize 0 - sets the maximum upload file size
535 sv_wateraccelerate 10 - sets the in-water acceleration of clients
536 sv_wateramp 0 -
537 sv_waterfriction 1 - sets friction underwater
538 sv_zmax 4096 - sets the maximum zbuffer size
539 swapdemo - demo swaps two segments positions inside a demo
540 team 0 - toggles team mode - * 1 is on, 0 is off
541 team1_color - sets team1 color
542 team1_model - sets team1 model
543 team1_name - sets team1 name
544 team1_skin - sets team1 skin
545 team2_color - sets team2 color
546 team2_model - sets team2 model
547 team2_name - sets team2 name
548 team2_skin - sets team2 skin
549 tell -speks a message
550 texgamma 2 -possibly sets the gamma of the text?
551 thirdperson -enables third-person view
552 throwgren -throws the grenade type last primed with primegren1 or primegren2
553 timedemo - demo plays .dem at max fps and reports average fps
554 timerefresh - spins in plave and reports average fps for the spinning view
555 toggleconsole -toggles the console screen - * usually bound to ~
556 topcolor 30 -sets the model top color
557 traceralpha 0.500 -sets tracer bullet alpha component
558 tracerblue 0.400 -sets tracer bullet blue component
559 tracergreen 0.800 -sets tracer bullet green component
560 tracerlength 0.800 -sets the tracer bullet length
561 traceroffset 30 -sets the tracer bullet offset
562 tracerred 0.800 -sets the tracer bullet red component
563 tracerspeed 6000 -sets the tracer bullet speed
564 unbind -removes binding to key
565 unbindall -removes all key binds
566 uprate -displays the transmission rate to a server
567 use -uses an item or weapon, such as use weapon_knife
568 user -lists model color, name, rate, and model for specified user
569 users - lists all s with their corresponding userids (#s generated by server) and uniqueids (id # unique per cd key and assigned by WON) - **Version 3.0.1.3/4.0.1.3+ only 


Mai sus aveti o lista cu comenzile counter strikeului 1,6.
Acum, intrati in cs pe un server gol, si deschideti consola. Scrieti A si luati pe rand fiecare comanda si o incercati la diferite setari. Daca nu stiti ce inseamna cautati in lista de mai sus si vedeti voi.
Toate acestea le salvati in config.cfg din cstrike si dupa aceea il setati ca read-only.

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