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rus aimer

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Everything posted by rus aimer

  1. ipotent
  2. GAMING SETTINGS. Hand Position: LEFT. Chat Color: Hand Made. Radar Type: SOLID. Windows Sensitivity: HALF. ex_interp: 0.01. Launch Options: -noforcemaccel -noforcemparms -noforcemspd +ex_interp 0.01 Monitor Refresh Rate: 170Hz. Mouse Hz: 1000Hz. Vertical Sync: OFF. Mouse DPI: 800. Fps: always 100fps. Bits: 32bits. GUI - No GUI. Mousefix: No. // Aiming Settings ╚► Resolution: 640x680. ╚► Crosshair color: BLACK. ╚► Crosshair size: Medium. ╚► Sensitivity: 1.00000. ╚► Dynamic crosshair: OFF. ╚► Crosshair Translucent: OFF. ╚► Zoom Sensitivity: 1. // GEAR - Headset : SONASHI - Mouse : Kinzu v2 PRO Red Edition 2012 - Keyboard : Logitech G15 - Mouse Pad : Steelseries QcK+
  3. Propun sa fie facuta o sectiune cu titlul: "Cerere schimbare nume" in caz ca unii vor sa isi schimbe numele pe forum
  4. Sarbatori Fericite!
  5. erau on :| acuma merge nush ce a avut
  6. Pur si simplu intru in cs si nu pot sa ma conectez la nici un server din comunitate inafara de christmas.steams.ro Nu imi apar serverele la favorite si dak scriu in consola sa ma connectez nu mi se incarca. Stie cineva de la ce poate fi ?
  7. 1. cadoul eu am vrut sa il fac sters . 2. Unde scrie ca trebuie sa facem ceva banal? Eu am vrut sa fac fulgii albastrii so what? ai mai vazut vreo comunitate cu fulgi albastri ? asa ziceam si eu. 3. Umflati zici a? Uitate pe fereastra cand ninge o sa vezi si fulgi "mari" nu "umflati". Sa nu zici ca m-am ofticat ca mi-ai reprosat ceva. Eu nu sunt designer eu fac asta pt ca nu am ce face si ma plictisesc. Am scris asta sa iti demonstrez ca tu, ca designer, vrei sa te aflti in treaba chiar dak nu cunosti omu care a facut acel banner, in cazul asta, sau ce vroia defapt sa faca.
  8. Am incercat sa fac si eu un banner .... fara mos: http://img820.imageshack.us/img820/4039/steamscommunity.png http://img820.imageshack.us/img820/4039/steamscommunity.png cu mos: http://img528.imageshack.us/img528/4928/steamscommunitycopy.png http://img528.imageshack.us/img528/4928/steamscommunitycopy.png
  9. pro
  10. rus aimer

    Bancuri

    Stiati ca unii lei pot face sex chiar şi de 50 de ori pe zi. Din păcate, noi ne tragem din maimuţe... O blonda intra disperata intr-o benzinarie: - Va rog sa ma ajutati. Mi-am uitat cheile in masina... Ce o sa ma fac acum? Benzinarul se abtina sa nu rada si o intreaba : - Macar a ramas geamul putin deschis? - Da. - Perfect, atunci incercati sa trageti cu aceasta sarma butonul de blocaj in sus si astfel puteti deschide usa. - Va multumesc din suflet, zice blonda iesind cu bucata de sarma din benzinarie. Dupa 15 minute intra un client in benzinarie razand in hohote. - Ce s-a intamplat? intreaba benzinarul - Afara , langa pompa de benzina sta o blonda care incearca sa deblocheze usa cu o sarma... - Si ce e rau in asta? intreaba benzinarul - Nimic, dar in masina mai e o blonda care tot zice: "mai la stanga", " mai la dreapta", "mai jos"... Doua blonde la facultate: - Buna, in ce an esti? - In doua mii doisprezece. Tu? Doi betivi ies dintr-un bar si vad un caine care isi linge co**ele. La un moment dat unu zice: - Ce as vrea sa pot face si eu asta... Celalt sta se gandeste putin si spune: - Daca ii dai un biscuite poate te lasa si pe tine. =]] =]] =]] =]] =]]
  11. pro! dar o sa incerc sa le iau sa le pun un steams pe acolo sau poate fac eu altele de la inceput
  12. sau ............................................ strangi si du 10 euro si iti iei un steam original... oricum pacsteam nu iti merge pe servere steamonly soo..... USELESS
  13. Acest topic este facut pt a face posturi degeaba... eu zic ca ar trebui sters acest topic, deoarece dak vrei sa vezi cine frecventeaza forumul poti sa te uiti pe profilul lui.
  14. De trefla . Esti aimer?
  15. PRO poate pot sa va ajut si eu
  16. rus aimer

    Cerere

    scz dublu post nu am vazut butonu de edit =]] Am incercat si eu ... http://img716.imageshack.us/img716/204/administratorsx.png http://img688.imageshack.us/img688/9926/vipuld.png http://img805.imageshack.us/img805/6901/valid.png http://img534.imageshack.us/img534/6792/srvown.png http://img688.imageshack.us/img688/9926/vipuld.png http://img809.imageshack.us/img809/3245/modxg.png http://img27.imageshack.us/img27/5035/membermd.png http://img16.imageshack.us/img16/1861/girlsz.png http://img339.imageshack.us/img339/3744/bannedcopy.png http://img571.imageshack.us/img571/5847/founderu.png http://img801.imageshack.us/img801/29/designerp.png P.S. nu am stat sa le fac la dimensiuni. Daca va plac imi spuneti si le fac Daca doriti dau psd. ( DOAR LA DESIGNERI )
  17. rus aimer

    Cerere

    voi reveni si eu cu un model diseara
  18. Terorists: http://i42.tinypic.com/2ecniwk.jpg Counter-Terorists: http://i40.tinypic.com/f1gdc.jpg Link Download: https://rs28l3.rapidshare.com/#!down...r|2723|R~0|0|0 Downloadati modelele dati extract in: STEAM: Intrati in Steam > SteamMapps > ContulVostru > CounterStrike > cstrike > Models > player > si dati paste VALVE: Intrati in CounterStrike > cstrike > Models > player > si dati paste
  19. 1 _snd_mixahead 0.100 - audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards 2 _vid_default_mode 0 - video sets default video mode (screen resolution) 3 _vid_default_mode_win 3 - video sets default windowed video mode (screen resolutoin) 4 _vid_wait_override 0 - video sets video wait override 5 _windowed_mouse 0 - enables mouse in windowed mode 6 +attack - primary fire 7 +attack2 - secondary fire - *see special 8 +back - move backwards 9 +camdistance - chase cam moves chase cam perspective away from - *works only if thirdperson is activated 10 +camin - chase cam moves chase cam forward - *works only if thirdperson is activated 11 +cammousemove - chase cam moves chase with mouse - *works only if thirdperson is activated 12 +camout - chase cam moves chase cam backward - *works only if thirdperson is activated 13 +campitchdown - chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated 14 +campitchup - chase cam increases chase cam pitch to look up - *works only if thirdperson is activated 15 +camyawleft - chase cam tilts chase cam left - *works only if thirdperson is activated 16 +camyawright - chase cam tilts chase cam right - *works only if thirdperson is activated 17 +det20 - sets detpack with 20 second timer - *demo class only 18 +det5 - sets detpack with 5 second timer - *demo class only 19 +det50 - sets detpack with 50 second timer - *demo class only 20 +duck - crouches 21 +forward - moves forward 22 +ip xxx.xxx.xxx.xxx sets ip address 23 +jlook - joystick enables joystick to look around 24 +jump - jumps 25 +klook - enables the keyboard to look around 26 +left - strafes left 27 +lookdown - looks down 28 +lookup - looks up 29 +mlook - mouse enables mouse to look around 30 +movedown - moves down - *climbing down a ladder, swimming down 31 +moveleft -strafes left 32 +moveright -strafes right 33 +moveup -moves up - *climbing up a ladder, swimming up 34 +reload -reloads current weapon 35 +right -strafes right 36 +showscores -shows scores and pings 37 +speed -forces to walk if always run is enabled, and forces to run if always run is disabled 38 +strafe -strafe modifier - while this is held down, use direction keys to strafe in different directions 39 +use -uses an item- such as a button, machine gun, etc. 40 addip - adds an ip address to the filterban list - * use 0 minutes to make the addition permanent 41 alias "cmd1; cmd2" -binds commands together in an alias to perform mutiple tasks at the hit of one button 42 allowupload - uploading/ downloading toggles the uploading of local decals and models to the server on/off 43 ambient_fade 100 - audio sets the distance at which ambient sounds fade away 44 ambient_level 0.300 - audio sets the sound level for ambient sounds 45 appenddemo - demo records a demo and appends it to the demo file in existence at Half-Life/Valve/demo.dem 46 autosave -enables autosave feature 47 banid - bans a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only 48 banid kick - bans AND kicks a from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only 49 bgetmod -requests batch mod status 50 bgetsv -requests batch server list 51 bgmbuffer 4096 - audio sets the CD audio buffer size 52 bgmvolume 0 - audio toggles CD audio on/off- * 1 is on, 0 is off 53 bind -combines a with a command or alias 54 bottomcolor 6 -sets the bottom color of the model 55 brightness 1 - video enables glare reduction - *the higher the value, the brighter it gets 56 build -displays the build menu to choose from sentry or dispenser - *engineer class only 57 c_maxdistance 200 - chase cam sets the maximum distance of the chase cam 58 c_maxpitch 90 - chase cam sets the maximum pitch of the chase cam 59 c_maxyaw 135 - chase cam sets the maximum yaw of the chase cam 60 c_minidistance 30 - chase cam sets the minimum distance of the chase cam 61 c_minpitch 0 - chase cam sets the minimum pitch of the chase cam 62 c_minyaw -135 - chase cam sets the minimum yaw of the chase cam 63 cam_command 0 - chase cam toggles chase cam commands on/off - * 1 is on, 0 is off 64 cam_contain 0 - chase cam toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off 65 cam_idealdist 64 - chase cam sets the preferred distance from the model to the chase cam - *works only if thirdperson is activated 66 cam_idealpitch 0 - chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated 67 cam_idealyaw 90 - chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated 68 cam_snapto 0 - chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated 69 cancelselect -cancels selection 70 cd - audio controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16 71 centerview -centers the s view 72 changeclass -displays the change class menu 73 changelevel client/- changes the map and maintains -connections 74 changelevel2 client/- continues the current game on a new map 75 changeteam -displays the team change menu 76 chase_back 100 - chase cam sets the preferred chase cam distance from the when backing up 77 chase_right 0 - chase cam sets the preferred offset to the side for the chase cam 78 chase_up 16 - chase cam sets the preferred offset up for the chase cam 79 cl_adaptive -displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS) 80 cl_allow_download 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off 81 cl_allow_upload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off 82 cl_allowdownload 0 - uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off 83 cl_allowupload 0 - uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off 84 cl_anglespeedkey 0.670 -sets the speed that the direction keys change the view angle 85 cl_appendmixed 0 - audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off 86 cl_backspeed 400 -sets the backup speed of a - number can only go as fast as a particular server allows 87 cl_bitcounts -shows list of bits received for each , with delta values 88 cl_bob 0.010 -sets the amount that the view bobs while the is running 89 cl_bobcycle 0.800 -sets how frequently the view of a bobs while running 90 cl_bobup 0.500 -sets the amount that the view of a bobs while 91 cl_download_ingame 0 - uploading/ downloading toggles downloads of models and decals during a game - * 1 is on, 0 is off 92 cl_download_max 0 - uploading/ downloading sets the maximum number of files downloaded from a server 93 cl_downloadinterval 1 - uploading/ downloading sets the minimum time in between downloads from a server 94 cl_forwardspeed 400 -sets the forward speed of a - *can only go as fast as the server allows 95 cl_gaitestimation 1 -enables estimated stepping motion 96 cl_gg 0 -toggles game gauge mode - * 1 is on, 0 is off 97 cl_himodels -toggles higer quality models - * 1 is on, 0 is off 98 cl_messages -shows server messages 99 cl_movespeedkey 0.300 -sets movement speed for keyboard use 100 cl_nodelta -toggles delta compression - * 1 is on, 0 is off 101 cl_nopred 0 -toggles client-side prediction - * 1 is on, 0 is off 102 cl_pitchdown -sets the maximum angle to look down - *default is 89 103 cl_pitchspeed 225 -sets the speed at which the pitch changes 104 cl_pitchup -sets the maximum angle to look up - *default is 89 105 cl_pred_fraction 0.5 -sets the client-side prediction faction - *closer to 1.0 is more prediction 106 cl_pred_link 1 -sets the client-side prediction link value 107 cl_pred_maxtime 255 -sets the maximum client-side prediction time 108 cl_predict_s 1 -toggles prediction of other s - * 1 is on, 0 is off 109 cl_print_custom -displays loaded custom .wad files or decals 110 cl_resend 3 -sets the resend count 111 cl_rollangle 2 - video sets the view tilt angle for roll motion 112 cl_rollspeed 200 - video sets the view tilt speed 113 cl_shownet 0 -toggles the display of network packet numbers - * 1 is on, 0 is off 114 cl_showsizes 0 -toggles the display of network packet size graph - * 1 is on, 0 is off 115 cl_sidespeed 400 -sets the strafing speed of a 116 cl_skycolor_b 0 - video sets the blue component of the sky color 117 cl_skycolor_g 0 - video sets the green component of the sky color 118 cl_skycolor_r 0 - video sets the red component of the sky color 119 cl_skyname - video sets the sky pattern - * such as cl_skyname desert 120 cl_skyvec_x 0 - video sets the sky pattern position x-coordinate 121 cl_skyvec_y 0 - video sets the sky pattern position y-coordinate 122 cl_skyvec_z 0 - video sets the sky pattern position z-coordinate 123 cl_slist 10 -sets the number of servers in the serverlist 124 cl_solid_s 1 -toggles solid models - * 1 is on, 0 is off 125 cl_timeout 305 sets the inactivity time brfore a -times out 126 cl_upload_max 0 sets the maximum number of files a -can upload to a server 127 cl_upspeed 320 -sets the speed of a when he climbs up 128 cl_usr -displays user HUD information 129 cl_view -displays list of current on-screen entities 130 cl_waterdist 4 -sets the underwater distance 131 cl_yawspeed 210 -sets the turning speed - * only will go as fast as a server allows 132 clear -clears the console screen 133 clearlist -clears the server list 134 clientport 27005 -sets the port that the -will use to connect to a server 135 cmd -can use this in conjunction with a command 136 cmdlist client/server all lists all of the console commands - * if you type cmdlist a, it will only list those commands that begin with the letter a, and so on - also, cmdlist log logfile writes the list to C:logfile 137 con_notifytime 4 sets -notification time 138 connect -connects to a server with the used ip address 139 contimes shows n overlay lines - * n = 4 to 64 140 coop 0 toggles cooperatice play mode - * 1 is on, 0 is off 141 crc displays the crc value for the map at maps.bsp 142 crosshair 0 -toggles the crosshair on/off - * 1 is on, 0 is off 143 customrsrclist issues a resource request 144 cvarlist client/server all lists all the console variables in the console - * cvar log filename will write this list to the file C:filename 145 d_spriteskip 146 dc 0 -toggles the display of the class briefings - * 1 is on, 0 is off 147 deathmatch 0 toggles deathmatch mode - * 1 is on, 0 is off 148 decalfrequency - sets how frequently s can display their logo - * default is 30 149 default_fov 90 -sets the default field of view in degrees - * smaller number is a smaller angle of view, while a larger number is a larger field of view 150 demos - demo runs a loop of demos set with startdemos 151 detdispenser -remotely detonates ammo dispenser - * engineer class only 152 developer 0 mod authors developers toggles on/off special developer debug console messages - * 1 is on, 0 is off 153 discard -drops unusable ammo 154 disconnect -disconnects a from a server 155 displaysoundlist 0 - audio toggles on/off a list of all loaded sounds - * 1 is on, 0 is off 156 download - uploading/ downloading begins downloading files from a server - * only if cl_download_ingame is set to 1 157 drop- server disconnects a -from a server 158 echo "message" -echos text to the console - * useful for letting a know that a script or .cfg file was loaded successfully 159 edgefriction 2 sets the amount of friction between s and objects 160 enableconsole -enables the console screen 161 endmovie -ends a currently ongoing movie 162 entities mod authors developers lists currently loaded entities 163 envmap creates the 6 .bmp images for sky boxes from the s current position 164 escape -acts as key by hiding the console and cancelling selections 165 exec client/server all executes a script of .cfg file 166 exit client/server all closes a game or dedicated server program to windows without confirmation 167 fakelag 0 -simulates lag - * the higher the number, the more simulated lag 168 fakeloss 0 -simulates packet loss - * the higher the value, the more simulated packet loss 169 feign -fake death - * spy class only 170 filterban 0 - toggles ip banning - * 1 is on, 0 is off 171 firstperson -enables first person viewing of the game 172 flaginfo -displays flag status 173 flush flushes the memory and reloads the map 174 fly 175 force_centerview -forces the s view to look straight ahead 176 fps_lan 31 -sets the maximum framerate on a LAN game 177 fps_modem 31 -sets the maximum framerate in an internet game 178 fps_single 80 -sets the maximum framerate in a single game 179 fullinfo displays user information 180 fullserverinfo displays server information 181 gamma 3 - video sets the gamma level 182 getcertificate -gets certificate from WON 183 getsv -lists each servers ip address and the total number of servers 184 gg - demo runs the game gauge benchmark using - * cl_gg must be set to 1 185 gl_affinemodels 0 - video 186 gl_alphamin 0.250 - video sets the minimum alpha blending level 187 gl_clear 0 - video toggles visual quality - * cracks between textures show when set to 1 188 gl_cull 1 - video toggles rendering of visible objects only - * 1 is on, 0 is off, and 0 will lower fps 189 gl_d3dflip 0 - video toggles reversed rendering order for D3D 190 gl_dither 1 - video toggles dithering - * 1 is on, 0 is off 191 gl_dump - video lists the data for the video card: vendor, renderer, version, and extensions used 192 gl_flipmatrix 0 - video toggles special crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is on, 0 is off 193 gl_keeptjunctions 0 - video toggles showing of cracks between textures - * 1 is on, 0 is off, with 1 being the better quality and slower fps 194 gl_lightholes 0 - video toggles light holes - * 1 is on, 0 is off 195 gl_log - video writes graphic debug messages to 196 gl_max_size 256 - video sets the maximum texture size 197 gl_monolights 0 - video toggles a uniform light source with no shadows - * 1 is on, 0 is off, and works in OpenGL only 198 gl_nobind 0 - video toggles the replacement of textures with alphanumeric characters - * 1 is on, 0 is off 199 gl_overbright 0 - video toggles maximum brightness mode - * 1 is on, 0 is off 200 gl_palette_tex 0 - video toggles paletted textures - * 1 is on, 0 is off 201 gl_picmip 0 - video sets the rendering quality - * higher the number is faster but lower quality 202 gl_mip 0 - video sets the rendering quality - * higher the number is faster but lower quality 203 gl_polyoffset 4 - video sets the polygon offset - try out different values for texture flickering problems 204 gl_reporttjunctions 0 - video toggles writing T-junction reporting to the console 205 gl_round_down 3 - video sets the texture rounding down value - * higher the number faster but lower quality 206 gl_smoothmodels 0 - video toggles model smoothing - * 1 is on, 0 is off 207 gl_spriteblend 0 - video toggles blending sprite graphics - * 1 is on, 0 is off 208 gl_texels - video reports the number of texels uploaded to the video card 209 gl_texsort 0 - video toggles a texel sort - * 1 is on, 0 is off 210 gl_texturemode [type] - video sets the rendering mode in order from the lowest quality but fastest to highest quality which is slower - * [type] options are: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear (which deals with trili 211 gl_wateramp 0.300 - video 212 gl_zmax 4096 - video sets the maximum size for the Z-Buffer 213 gl_ztrick 1 - video toggles the speeding up of 3Dfx rendering - * 1 is on, 0 is off 214 god -god mode makes invincible - * sv_cheats must be set to 1 215 graphheight 64 -sets the height of the r_netgraph display 216 graphhigh 512 -sets the maximum value of the r_netgraph display 217 graphmean 1 -sets the mean value of the r_netgraph display 218 graphmedian 128 -sets the median value of the r_netgraph display 219 heartbeat - sends a heartbeat signal to the master server to "remind" the master server that your server is still online and available 220 hideconsole -hides the console 221 hisound 1 - audio toggles high-quality sound - * 1=22kHz, 0=11kHz 222 host_framerate 0 - sets the speed that the host/server interacts with the game 223 host_killtime 0 sets a time delay before killing the server 224 hostname - sets the server hostname 225 hostport 27015 - sets connection port for the server 226 hpkextract [all|1 idx] mod authors developers extracts files from hpk file - * opts = [all | single index] 227 hpklist mod authors developers lists the files in 228 hpkremove mod authors developers removes files from 229 hpkval mod authors developers displays the checksum value for 230 hud_centerid 0 -toggles ID display - * 1 is on, 0 is off 231 hud_deathnotice_time 6 -sets how long death messages remain onscreen 232 hud_drawhistory_time 5 -sets how long HUD item icons remain onscreen 233 hud_fastswitch 0 -toggles fast weapon switching - * 1 is on, 0 is off 234 hud_saytext_time 5 -sets how long chat messages remain onscreen 235 impulse 100 -enables flashlight 236 impulse 101 gives all weapons and ammo - * sv_cheats must be set to 1 237 impulse 201 -sprays logo decal 238 info client/server / server admin lists info on a 239 interp -enables frame interpolation 240 invlast -selects previous item in inventory 241 invnext -selects next item in inventory 242 invprev -selects previous item in inventory 243 ip xxx.xxx.xxx.xxx sets ip address 244 ip_clientport 0 -sets the -port for a TCP/IP game 245 ip_hostport 0 - sets the server port for a TCP/IP game 246 ipx_clientport 0 -sets the -port for an IPX game 247 ipx_serverport 0 - sets the server port for an IPX game 248 joyadvanced 0 - joystick These do joystick things - who the hell uses joysticks for FPSes anyway?!? 249 joyadvancedupdate - joystick 250 joyadvaxisr 0 - joystick 251 joyadvaxisv 0 - joystick 252 joyadvaxisx 0 - joystick 253 joyadvaxisy 0 - joystick 254 joyadvaxisz 0 - joystick 255 joyforwardsensitivity -1 - joystick 256 joyforwardthreshold 0.150 - joystick 257 joyname 0 - joystick 258 joypitchsensitivity 1 - joystick 259 joypitchthreshold 0.150 - joystick 260 joysidesensitivity -1 - joystick 261 joysidethreshold 0.150 - joystick 262 joystick 0 - joystick 263 joywwhack1 0 - joystick 264 joywwhack2 0 - joystick 265 joyyawsensitivity -1 - joystick 266 joyyawthreshold 0.150 - joystick 267 keys - shows the CD key info 268 kick - kicks a from a server using their name 269 kick # - kicks a from a server using their id keys # - get this # from using the "keys" command 270 kick # - kicks a from a server using their userid - get the userid from using the "users" command - **Version 4.0.1.3+ only 271 kill - suicides to respawn again 272 killserver - shuts down the server 273 lambert 1.500 274 lcd_x 0 may have something to do with lcd display monitors 275 lcd_yaw 0 may have something to do with lcd display monitors 276 lightgamma 2.500 - video sets the lighting gamma value 277 list -lists local servers found after using the slist commands 278 listdemo - demo lists information about 279 listid - lists the uniqueids in the banlist 280 listip - lists the ip addresses in the filterban list 281 load -loads a saved game 282 loadas8bit 0 - audio toggles the forcing of 8-bit (lower quality) sounds - * 1 is on, 0 is off 283 localinfo -shows local settings 284 log on log off - toggles logging 285 logaddress - sets the address for logfile when logging to a remote machine 286 logos lists decals 287 lookspring 0 - mouse toggles automatic view centering when mlook is deactivated - * 1 is on, 0 is off 288 lookstrafe 0 - mouse toggles mouse strafing when mlook is active - * 1 is on, 0 is off 289 lservercfgfile - sets the listen server config file - default is listenserver.cfg 290 m_filter 0 - mouse toggles mouse filtering (smoothing) - * 1 is on, 0 is off 291 m_forward - mouse sets the mouse forward speed sensitivity multiplier 292 m_pitch 0.022 - mouse sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook 293 m_side 0.800 - mouse sets the mouse strafing speed sensitivity multiplier 294 m_yaw 0.022 - mouse sets the yaw speed sensitivity multiplier 295 map client/- changes the map running on server and disconnects currently connected s 296 mapcyclefile 0 - specifies the name of the list of maps to cycle through on a server - * default is mapcycle.txt 297 maps - lists maps containing 298 maxs 16 - sets maximum number of clients allowed on a server 299 mcache lists modem cache contents 300 menuselect -selects item from a menu 301 messagemode -displays to all other s on a server 302 messagemode2 -displays to only other s on same team 303 model -changes current model to 304 motd -displays the Message Of The Day from the servers motd.txt file 305 motd_display_time 8 - sets the amount of time that the motd will remain displayed on s screens 306 mp_autocrosshair 0 - toggles the use of autoaim crosshairs - * 1 is on, 0 is off 307 mp_decals 300 - sets the maximum number of decals to be displayed at a time 308 mp_falldamage 0 - toggles realistic fall damage - * 1 is on, 0 is off 309 mp_flashlight 0 - toggles use of flashlight for clients - * 1 is on, 0 is off 310 mp_footsteps 0 - toggles footstep sounds - * 1 is on, 0 is off 311 mp_forcerespawn 0 - toggles forcing clients to immediately respawn when killed - * 1 is on, 0 is off 312 mp_fraglimit 40 - sets number of frags that changes maps when reached 313 mp_friendlyfire 0 - toggles friendly fire damage from teammates - * 1 is on, 0 is off 314 mp_logecho 0 - toggles logging of echo commands - * 1 is on, 0 is off 315 mp_logfile 0 - toggles logging during multi games - * 1 is on, 0 is off 316 mp_teamlist - sets the teamnames and models used for the teams in teamplay mode 317 mp_teamplay 21 - set the flag number (such as 21 listed here) to enable teamplay with that flag numbers corresponding actions 318 mp_timelimit 25 - sets the time in minutes between map changes 319 mp_weaponstay 0 - toggles whether weapons remain after a picks them up - * 1 is on, 0 is off 320 name -used to change a s name 321 netbad simulates a bad network connection 322 netchokeloop 0 323 netmax displays maximum packets and game packets 324 netusage 0 -toggles a network usage graph - * 1 is on, 0 is off 325 new -begins a new single game 326 nextdl -downloads next file 327 noclip 0 -if turned on, s can walk through walls - * 1 is on, 0 is off, and sv_cheats must be set to 1 328 nosound 0 - audio toggles sound - * 1 is on, 0 is off 329 notarget 0 -makes s ignore you - * sv_cheats must be set to 1 330 notify 331 password - sets private server password 332 path - displays current search path 333 pausable 0 - toggles whether or not clients can pause a server game - * 1 is on, 0 is off 334 pause -pauses a game 335 ping - displays pings of all clients 336 pingservers -displays pings of servers in the serverlist 337 pingsv -pings a server at 338 play - audio plays a .wav designated by 339 playdemo - demo plays .dem at normal speed 340 playvol 9 - demo sets demo playback volume 341 pm_nostucktouch 0 342 pm_nostudio 0 343 pm_pushfix 0 344 pm_worldonly 0 345 pointfile loads maps.pts 346 port 27015 - sets the defualt server connection port 347 precache 0 -toggles preloading of all needed files at map start - * 1 is on, 0 is off 348 prespawn - 349 primegren1 -primes grenade type 1 350 primegren2 -primes grenade type 2 351 protocol 352 ptrack 353 pushlatency -100 -set this number to the inverse of your ping to help latency 354 quit client/server all exits to windows without confirmation 355 r_decals 250 -sets the maximum number of decals 356 r_drawadaptive 0 357 r_drawentities 0 -toggles drawing models and sprites - * 1 is on, 0 is off 358 r_drawviewmodel 0 -toggles drawing weapon model - * 1 is on, 0 is off 359 r_dynamic 0 - video toggles dynamic lighting - * 1 is on, 0 is off 360 r_fullbright -toggles maximum brightness in local games only - * 1 is on, 0 is off 361 r_glowshellfreq 2.2 362 r_lightmap - developers software rendering mode only - * displays one of four (0,1,2,3) possible lightmaps to view range of switched lights 363 r_lightstyle - developers software rendering mode only - * displays only specified lighting style for viewing full range of pulsing, blinking, etc. lighting effects 364 r_mirroralpha 0 -toggles reflective textures - * 1 is on, 0 is off 365 r_mmx 0 -toggles MMX xalculations for MMX cpus - * 1 is on, 0 is off 366 r_netgraph 0 -toggles graph of network conditions - *0 is off, 1 shows green = good, yellow = bad, red = horrible, 2 shows packetsize 367 r_norefresh 0 toggles clearing HUD and console before redrawing - * 1 is on, 0 is off 368 r_novis 0 toggles drawing underwater polygons - * 1 is on, 0 is off, r_wateralpha must be set to 1 369 r_shadows 0 -toggles s shadows - * 1 is on, 0 is off 370 r_speeds 0 - developers toggles average fps, draw speed and polygon info - * 1 is on, 0 is off, very useful when making maps 371 r_traceglow 0 toggles inclusion of monsters in glow sprite occlusion checking - * 1 is on, 0 is off 372 r_wadtextures 0 373 r_wateralpha 0 -toggles alpha blending underwater - * 1 is on, 0 is off, r_novis must be set to 1 374 rate 5000 -sets -data rate - * 1000 - 5000 for modems, and 10000+ for LAN 375 rcon rcon client/- remote console command of a server - * must be given first by rcon -before any commands will be accepted by the server 376 rcon_address - sets the rcon ip address 377 rcon_password - sets the rcon password 378 rcon_port 27015 - sets the rcon console port 379 reconnect -reconnects to the current server 380 record - demo begins to record a demo and saves it to Half-LifeValve.dem 381 registered 0 - 382 reload client/- reloads current map 383 removedemo demo removes a segment from 384 removeid - removes uniqueid from being banned on a server - **Version 3.0.1.3 / 4.0.1.3+ only 385 removeip - removes ip address from the filterban list 386 resourcelist -lists all loaded resources 387 resources -lists loaded decals 388 restart client/- restarts the current map and cleans the slate 389 retry -tries four more times to connect to a server that has already failed four connect attempts 390 room_delay 0.3 - audio 3D sound setting 391 room_dlylp 2 - audio 3D sound setting 392 room_feedback 0.42 - audio 3D sound setting 393 room_left 0 - audio 3D sound setting 394 room_lp 0 - audio 3D sound setting 395 room_mod 0 - audio 3D sound setting 396 room_off 0 - audio 3D sound setting 397 room_refl 0 - audio 3D sound setting 398 room_refl 0 - audio 3D sound setting 399 room_rvblp 0 - audio 3D sound setting 400 room_size 0 - audio 3D sound setting 401 room_type 20 - audio 3D sound setting 402 s_2dvolume 1 - audio maximum volume at which 2D sounds are played - * range from 0 to 1.0 403 s_a3d 0.000000 - audio toggles A3D support - * 1 is on, 0 is off 404 s_automax_distance 30 - audio sets the distance for maximum sound volume 405 s_automin_distance 2 - audio sets the distance for minimum sound volume 406 s_blipdir 0 407 s_bloat 2.0 - audio bloat factor for polygons in A3D 2.0 only 408 s_buffersize 65536 - audio sets the buffer size 409 s_disable_a3d 0 - audio toggles disabling a3D - * 1 is on, 0 is off 410 s_distance 60 - audio adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity 411 s_doppler 0.0 - audio adjusts the doppler - * 1 is on, 0 is off, range from 0 to 10, and is very sensitive 412 s_eax 0 - audio toggles EAX support - * 1 is on, 0 is off 413 s_enable_a3d - audio enables A3D support 414 s_geometry 0 - audio toggles geometry rendering in A3D 2.0 only - * 1 is on, 0 is off 415 s_leafnum 0 416 s_materials 0 417 s_max_distance 1000 - audio maximum distance from the listener before rolloff is no longer applied - * valid range from s_min_distance to infinity 418 s_min_distance 5 - audio minimum distance a source will be from the listener before rolloff is applied - * range from 0 to s_max_distance 419 s_numpolys 200 - audio maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off s_geometry - * range from 0 to infinity 420 s_occfactor 0.250 - audio transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0 421 s_occlude 0 - audio toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is on, 0 is off 422 s_polykeep 1000000000 - audio 423 s_polysize 10000000 - audio 424 s_refdelay 4 - audio delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100 425 s_refgain 0.4 - audio adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10 426 s_rolloff 1.0 - audio 427 s_showtossed 0 - audio 428 s_usepvs 0 - audio 429 s_verbwet 0.25 - audio controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0 430 save -save current game in single only 431 saveme -calls for a medic 432 say "message" -chat with all other s on a server 433 say_team "message" - s relay a message to only your teammates 434 scr_centertime 2 sets how long server messages remain on the screen 435 scr_connectmsg "msg" displays "msg" in screens lower left 436 scr_connectmsg1 "msg" displays "msg" 1 in screens lower left 437 scr_connectmsg2 "msg" displays "msg" 2 in screens lower left 438 scr_conspeed 600 -sets the console scroll speed 439 scr_ofsx 0 -sets the screen message offset 440 scr_ofsy 0 -sets the screen message offset 441 scr_ofsz 0 -sets the screen message offset 442 scr_printspeed 7 -sets the screen message print speed 443 scr_transparentui 1 444 screenshot -captures the screen and saves it in the Half-Life/Valve directory 445 sensitivity 9 - mouse sets the sensitivity of the mouse 446 servercfgfile - sets the sercer config file - * default is server.cfg 447 serverinfo -displays the server infromation 448 serverprofile - sets the server profile 449 setdemoinfo info - demo adds information to a demo, such as a text title, play tracknum, fade or 450 setinfo -- * i.e., setinfo "ts" "0" or setinfo "dc" "0" 451 setinfo tf_id -sets the tfc clan battle id 452 shortname -displays clients name 453 showdrop 0 -toggles the display of dropped packets - * 1 is on, 0 is off 454 showinfo 0 -toggles display of all packets - * 1 is on, 0 is off 455 showpackets 0 -toggles network packet info display - * 1 is on, 0 is off 456 showpause 0 -toggles pause of graphic display - * 1 is on, 0 is off 457 showram 0 -toggles display of available ram - * 1 is on, 0 is off 458 showtriggers 0 - developers toggles display of map trigger entities - * 1 is on, 0 is off 459 sizedown -decreases screen size and increases fps 460 sizeup -increases screen size and decreases fps 461 skill 1 -sets the skill level in single and coop mode 462 skin 0 -sets the model skin 463 skipdl -skips the current download and moves on to the next, if any exist 464 skipul -skips the current upload and moves to the next, if any exist 465 slist -searches for local servers - * use list to display this list 466 slot1 -select weapon group 1 (or menu item 1) see use 467 slot2 -select weapon group 2 (or menu item 2) see use 468 slot3 -select weapon group 3 (or menu item 3) see use 469 slot4 -select weapon group 4 (or menu item 4) see use 470 slot5 -select weapon group 5 (or menu item 5) see use 471 slot6 -select weapon group 6 (or menu item 6) see use 472 slot7 -select weapon group 7 (or menu item 7) see use 473 slot8 -select weapon group 8 (or menu item http://illiweb.com/fa/i/smiles/icon_cool.gif see use 474 slot9 -select weapon group 9 (or menu item 9) see use 475 slot10 -select weapon group 10 (or menu item 10) see use 476 snapshot -takes a screenshot 477 snapto 478 snd_noextraupdate 0 - audio toggles extra sound system updates - * 1 is on and only use if having problems, 0 is off 479 snd_show 0 - audio toggles the display of which sounds are being played - * 1 is on, 0 is off 480 soundfade - audio sets the soundfade parameters - * = <%>[] 481 soundinfo - audio displays the number of stereo channels, samples, samplebits, speed DMA, and sound channels 482 soundlist - audio displays a list of all loaded sounds 483 spawn -spawns a back into the game 484 speak -to say something over the intercom - * try: hello, #000000, mesa, you, go alert 485 special -displays the special menu for each class 486 spectator 0 -toggles entering a game as a spectator - * 1 is on, 0 is off - spectator mode does not currently work 487 startdemos - demo begins playing demos in a loop 488 startmovie - demo plays a movie 489 status - lists each -and the following info for each client: user#, frags, name, framerate, latency, ping, packet drop % 490 stop - demo stops the recording of a demo 491 stopdemo - demo stop the playing of a demo 492 stopsound - audio stops playing the current sound 493 stuffcmds - used to initialize -console commands from server and restarts server and then does some funky thing to the server display 494 suitvolume 0.220000 - audio sets the volume of the HEV suit 495 sv_accelerate 10 - sets the acceleration for a server 496 sv_aim 0 - toggles auto-aim for clients - * 1 is on, 0 is off 497 sv_airaccelerate 10 - sets the movement speed while is in the air 498 sv_airmove 0 - toggles clients ability to move in the air 499 sv_allow_download - enables ability of clients to download maps and decals 500 sv_allow_upload - enables ability of clients to upload models and decals 501 sv_allowdownload 0 - toggles the ability of clients to download maps and decals - * 1 is on, 0 is off 502 sv_allowupload 0 - toggles the ability of clients to upload models and decals - * 1 is on, 0 is off 503 sv_bounce 0 - toggles bounce pads - * 1 is on, 0 is off 504 sv_challengetime 15 - sets the time allowed for clients to connect to a game 505 sv_cheats 0 - toggles cheats - * 1 is on, 0 is off 506 sv_clienttrace 3.5 - sets the -bounding box for collisions 507 sv_clipmode 0 - toggles -clipping mode - * 1 is on, 0 is off 508 sv_friction 4 - sets friction 509 sv_gravity 800 - sets level of in-game gravity 510 sv_idealpitchscale 0.800 - sets the pitch preference 511 sv_lan 0 - toggles LAN server mode - * 1 is on, 0 is off 512 sv_language 0 - sets language 513 sv_logrelay 514 sv_maxrate 5000 - sets the maximum data rate allowed on a server - good for HPB only servers - **Version 3.0.1.3/4.0.1.3+ only 515 sv_maxspectators 8 - sets the maximum number of spectators - spectator mode does not currently work 516 sv_maxspeed 500 - sets the maximum speed for all clients 517 sv_maxvelocity 2000 - sets the maximum velocity 518 sv_minrate 8000 - sets the minimum data rate allowed on a server - good for LPB only servers - **Version 3.0.1.3/4.0.1.3+ only 519 sv_netsize 0 - sets the maximum network packet size - * 0 = auto 520 sv_newunit 0 - 521 sv_password 0 - sets a password for clients to enter a server 522 sv_print_custom - gives me SZ_Overflow error and then exits server 523 sv_sendvelocity 1 - 524 sv_showcmd 0 - 525 sv_skyname 0 - sets the sky texture 526 sv_smartdelta 1 - 527 sv_spectalk 1 - toggles allowing spectator clients to chat - * 1 is on, 0 is off - spectator mode does not currently work 528 sv_spectator_password 0 - sets a password for clients to enter spectator mode - spectator mode does not currently work 529 sv_spectatormaxspeed 500 - sets the maximum movement speed of spectators - spectator mode does not currently work 530 sv_stepsize 18 - sets monster and auto step-up size - * larger values allows auto-climbing of steeper slopes 531 sv_stopspeed 100 - speed at which the stops when running forward, back, left or right 532 sv_timeout 65 - sets the timeout inactivity limit 533 sv_type - enables server cpu and os type to be given out on server queries 534 sv_upload_maxsize 0 - sets the maximum upload file size 535 sv_wateraccelerate 10 - sets the in-water acceleration of clients 536 sv_wateramp 0 - 537 sv_waterfriction 1 - sets friction underwater 538 sv_zmax 4096 - sets the maximum zbuffer size 539 swapdemo - demo swaps two segments positions inside a demo 540 team 0 - toggles team mode - * 1 is on, 0 is off 541 team1_color - sets team1 color 542 team1_model - sets team1 model 543 team1_name - sets team1 name 544 team1_skin - sets team1 skin 545 team2_color - sets team2 color 546 team2_model - sets team2 model 547 team2_name - sets team2 name 548 team2_skin - sets team2 skin 549 tell -speks a message 550 texgamma 2 -possibly sets the gamma of the text? 551 thirdperson -enables third-person view 552 throwgren -throws the grenade type last primed with primegren1 or primegren2 553 timedemo - demo plays .dem at max fps and reports average fps 554 timerefresh - spins in plave and reports average fps for the spinning view 555 toggleconsole -toggles the console screen - * usually bound to ~ 556 topcolor 30 -sets the model top color 557 traceralpha 0.500 -sets tracer bullet alpha component 558 tracerblue 0.400 -sets tracer bullet blue component 559 tracergreen 0.800 -sets tracer bullet green component 560 tracerlength 0.800 -sets the tracer bullet length 561 traceroffset 30 -sets the tracer bullet offset 562 tracerred 0.800 -sets the tracer bullet red component 563 tracerspeed 6000 -sets the tracer bullet speed 564 unbind -removes binding to key 565 unbindall -removes all key binds 566 uprate -displays the transmission rate to a server 567 use -uses an item or weapon, such as use weapon_knife 568 user -lists model color, name, rate, and model for specified user 569 users - lists all s with their corresponding userids (#s generated by server) and uniqueids (id # unique per cd key and assigned by WON) - **Version 3.0.1.3/4.0.1.3+ only Mai sus aveti o lista cu comenzile counter strikeului 1,6. Acum, intrati in cs pe un server gol, si deschideti consola. Scrieti A si luati pe rand fiecare comanda si o incercati la diferite setari. Daca nu stiti ce inseamna cautati in lista de mai sus si vedeti voi. Toate acestea le salvati in config.cfg din cstrike si dupa aceea il setati ca read-only.
  20. Cum sa faci o mapa.. Cred ca multi au incercat sa faca o mapa prin Valve Hammer si cred ca dupa ce au vazut cat de greu este au renuntat. Eu acum ceva timp am gasit solutia,este simplu sa faci o mapa si in plus nu-ti trebuie nici un program 1)intri pe http://www.worldcraft-online.com/ 2)alegi un level [eu folosesc Level2] 3)iti va aparea o noua ferestra cu linkul http://www.worldcraft-online.com/wor...t.php?n=1&l=uk 4)Dati pe "Map Parameters" 5)Dati un nume mapei [ex: de_long,cs_long, etc] 6) Alegeti textura si ce culoare sa fie peretii. 7)Alegeti "cerul" 8)Daca vreti sa apara o poza de genu "Map by ..." apasati pe Perso apoi Alegeti fisierul ,dupa ce alegeti poza dati envoyer .va duceti apoi casuta cu tobiecte "objects" dati pe "choose an object" si cautait poza dumneavoastra 9)daca vrei atunci cand incepe runda ca fiecare player sa aiba o arma sua mai multe dati pe Start Weapon apoi bifati casut si alegeti armele! 10) mapa se salveaza de pe butonul cu numele "compiler" 11)daca vretis a vedeti mapa inainte de a o salva dati pe butonul 3D! 12)Mapa salvat se pune in folderul "folderul unde se afla cs>cstrike>maps"
  21. Salut
  22. ●» Nume: Soare ●» Prenume: Sebastian ●» Varsta: 18 ●» Oras: bucuresti ●» Ocupatie: elev:) ●» Nick (game): rus aimer ●» Steam (OFF/ON): on ●» De unde ai auzit de Steams? : ... ●» Jocuri preferate: cs1.6, league of legends, nfs etcc ●» Hobby-uri: -
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